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Decks in this class (8)

1.1: Characteristics of Contemporary Processors (Paper 1) (SLR1-4)
ALU, CU, Registers and Buses (1.1.1A), FDE Cycle (1.1.1B), Performance of the GPU (1.1.1C), Pipelining (1.1.1D), Von Neumann and Harvard (1.1.1D), CISC vs RISC processors (1.1.2A), GPUs and their uses (1.1.2B), Multi-code and parallel systems (1.1.2C), Input, output and storage devices (1.1.3A), Magnetic, flash and optical storage (1.1.3B), RAM and ROM (1.1.3C), Virtual Storage (1.1.3D)
100  cards
1.2 Systems Software
Need for OS (1.2.1A), Paging, Segmentation and Virtual Memory (1.2.1B), Interrupts (1.2.1C), Scheduling (1.2.1D), Types of OS (1.2.1E), BIOS (1.2.1F), Device Drivers (1.2.1G), Virtual Machines (1.2.1H), The Nature of Application (1.2.2A), Utilities (1.2.2B), Open vs Closed (1.2.2C), Translators (1.2.2D), Stages of Compilation (1.2.2E), Linkers, Loaders and Libraries (1.2.2F), Development Methodologies (1.2.3A), Writing and following algorithms (1.2.3C)
133  cards
1.3: Exchanging Data (Paper 1)
1.3.1. Compression, Encryption and Hashing 1.3.2. Databases 1.3.3. Networks 1.3.4. Web Technologies
0  cards
1.4: Data Types, Data Structures and Algorithms (Paper 1)
1.4.1. Data Types 1.4.2. Data Structures 1.4.3. Boolean Algebra
0  cards
1.5: Legal, Moral, Cultural and Ethical Issues (Paper 1)
1.5.1 Computing related legislation 1.5.2 Moral and Ethical Issues
0  cards
2.1: Elements of Computational Thinking (Paper 2)
2.1.1. Thinking Abstractly 2.1.2. Thinking Ahead 2.1.3. Thinking Procedurally 2.1.4. Thinking Logically 2.1.5. Thinking Concurrently
0  cards
2.2: Problem Solving and Programming (Paper 2)
2.2.1. Programming Techniques 2.2.2. Computational Methods
0  cards
2.3: Algorithms (Paper 2)
2.3.1. Analysis, Design and Comparison 2.3.2. Algorithms for the Main Data Structures 2.3.3. Sorting Algorithms 2.3.4. Searching Algorithms 2.3.5. Path Finding Algorithms
0  cards

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computer science a level

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