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Flashcards in OTPFIII - Domain Deck (31)
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1

Aspect: Occupations

Central to client's identity and sense of competence; have particular meaning and value to that client.

1) Activities of Daily Living (ADLs)
2) Instrumental Activities of Daily Living (IADLs)
3) Rest and Sleep
4) Education
5) Work
6) Play
7) Leisure
8) Social Participation

2

Aspect: Client Factors

Specific capacities, characteristics, or beliefs that reside within the person and influence performance of occupations.

• Values, beliefs and spirituality
• Body functions
• Body structures

3

Aspect: Performance Skills

Goal-directed actions that are observable as small units of engagement in daily life occupations; learned and developed over time; a client's demonstrated abilities.

• Motor skills
• Process skills
• Social interaction skills

4

Aspect: Performance Patterns

Used in the process of engaging in occupations or activities that can support or hinder performance; develop over time.

• Habits
• Routines
• Rituals
• Roles

5

Aspect: Contexts and Environments

Social and physical environment situated within context; provides insight into overarching, underlying and embedded influences on engagement in occupations.

• Cultural
• Personal
• Physical
• Social
• Temporal
• Virtual

6

Name all Domain Aspects

1) Occupations
2) Client Factors
3) Performance Skills
4) Performance Patterns
5) Contexts and Environments

7

Define Domain

Domains are aspects (5) of equal value that together interact to affect the client's occupational identity, health, well-being, and participation in life. Considering all domains contributes to an OT's holistic approach.

8

ADLs

Activities of Daily Living; part of Occupations.
• Most basic things person does each day:
1. Bathing, Showering
2. Toileting, Toileting Hygiene
3. Dressing
4. Swallowing, Eating
5. Feeding
6. Functional Mobility
7. Personal Device Care
8. Hygiene & Grooming
9. Sexual Activity

9

Rest and Sleep

Part of Occupations.
• What people do to relax and sleep (meditation, reading, yoga)

10

Education

Part of Occupations.
• Activities regarding schooling, learning (attending school, doing homework, studying)

11

Work

Part of Occupations.
• Activities regarding job, pursuing/building career (working, interning, retirement planning)

12

Play

Part of Occupations.
• Lighthearted, fun things to entertain and use imagination (games, playground, dolls)

13

Leisure

Part of Occupations.
• Hobbies, etc., that people do in spare time for pleasure (knitting, fishing, shopping)

14

Social Participation

Part of Occupations.
• Engaging with others (going out, joining groups, playing with others)

15

Values, Beliefs and Spirituality

Part of Client Factors.
• Person’s feelings/thoughts, unique to each and influenced by their life (family dynamic, religion, gender role)

16

Body Functions

Part of Client Factors.
• Physical and mental mechanisms used for activities (speech, memory, eyesight, fine motor control)

17

Body Structures

Part of Client Factors.
• Physical body parts used for activities (nervous system, joints, heart, bones)

18

Motor Skills

Part of Performance Skills.
• Abilities to move self and objects during activities (grip, manipulation, bending)

19

Process Skills

Part of Performance Skills.
• “Thinking cap”-ability to problem solve, plan, complete activities (ask questions, follow instructions, know when finished)

20

Social Interaction Skills

Part of Performance Skills
• How person gets along with others; communication, behavior, conveying thoughts

21

Habits

Part of Performance Patterns.
• How person naturally/habitually behaves and reacts in familiar activities (locking door, chewing nails)

22

Routines

Part of Performance Patterns.
• Sequence of behavior that happens repeatedly/expectedly (take out trash, water plants)

23

Rituals

Part of Performance Patterns.
• From person’s cultural beliefs or result of social world; big part of person’s identity (holidays, religious traditions)

24

Roles

Part of Performance Patterns.
• Type of behavior that is expected by surroundings; big reflection of social life (husband, athlete, student)

25

Cultural Context

Part of Contexts and Environments
• Behavior, values set by person’s culture; influences how activities are done (religion, cooking, gender roles, greeting style)

26

Personal Context

Part of Contexts and Environments
• Descriptors about person that identifies or describes status (middle class, single mom, toddler)

27

Physical Environment

Part of Contexts and Environments
• Actual physical space surrounding activity (park, indoors, classroom, sunny, daytime)

28

Social Context

Part of Contexts and Environments
• Includes people in person’s life and what they require (friends, organizations, family)

29

Temporal Context

Part of Contexts and Environments
• Time in which activity takes place; from date to age to time needed to complete (ten minutes, lunchtime, during youth, winter)

30

Virtual Context

Part of Contexts and Environments
• Activities done using methods not face-to-face; communication methods (phone, tablet, internet)