Components of Fitness 2 Flashcards Preview

DLT EP (20-23) Reigate GS GCSE PE > Components of Fitness 2 > Flashcards

Flashcards in Components of Fitness 2 Deck (10)
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1
Q

Justify why agility is required by a rugby player

A

Needs to change direction to avoid a tackler or to perform a side-step.

2
Q

What are the two types of Balance and what is the difference between them?

A

Static Balance (balancing whilst still)Dynamic balance (maintaining balance whilst moving)

3
Q

Justify why Balance in gymnastics is particularly important when performing a handstand

A

The position of a handstand has to be held whilst maintaining control, e.g. no wobbles.

4
Q

Cardio-vascular endurance is particularly important for which sports performers?

A

Sports performers who perform long, enduring events and use the aerobic energy system (using oxygen).

5
Q

Explain why a Javelin thrower does not require cardio-vascular endurance?

A

As an event, javelin lasts only a few seconds and is explosive/powerful. It does not matter if a javelin thrower can supply oxygen to the working muscles for a long period of time.

6
Q

Give an example of co-ordination being used within sport.

A

Hitting a cricket ball with a bat (hand-eye-co-ordination)Kicking a football (foot-eye coordination)arms and legs when dribbling a basketball (arms-legs co-ordination).

7
Q

Explain why a gymnast requires Flexibility

A

A gymnast usually needs a good range of movement in many of their joints to create the shapes and moves required in a floor routine, e.g. performing the splits.

8
Q

Explain why rowers require muscular endurance

A

Rowers perform repeated contractions causing their limbs to carry out the strokes required.

9
Q

Give an example of Power/explosive strength being used within sport

A

to generate power whilst kicking a football - kicking strength, moving at speed.to release a discus with power - releasing with strength, moving the arm at speed.

10
Q

Explain why reaction time is important to a sprinter.

A

The reaction time in sprinting is the time between the gun going off and the sprinter starting to initiate a response (starting to run). The quicker the reaction time the more advantage the sprinter gains.