CHP 11 Flashcards Preview

SAD > CHP 11 > Flashcards

Flashcards in CHP 11 Deck (29)
Loading flashcards...
1
Q

What does interface design focus on?

A

how information is provided to and captured from users

2
Q

What does Dialogues focus on?

A

sequencing of interface displays

3
Q

Design of interfaces and dialogues is the process?

A

of defining the manner in which humans and computers exchange information

4
Q

T/F designing interfaces and dialogues is a user-focused activity?

A

True

5
Q

What is the additional subsection deliverable/outcome for interface and dialogue design?

A

dialogue sequence; ways user can move from one display to another

6
Q

What are the 2 characteristics in Interface/Dialogue design?

A
  1. Form/report designs

2. Dialogue sequence diagrams and narrative description

7
Q

What are the 3 major steps to designing dialogues?

A
  1. Designing the dialogue sequence
  2. assessing usability
  3. Building a prototype
8
Q

What is an interface?

A

method which users interact with an information system

9
Q

What are the 5 widely styles used to interact with system?

A
  1. command language
  2. Menu
  3. form
  4. Object
  5. Natural language
10
Q

What is command language interaction?

A

users enters explicit statements invoke operations

11
Q

What is a disadvantage to Command Language interaction?

A

requiring to member command syntax and semantics

12
Q

When is command language interaction good to use?

A

experience users, systems w/ limited command set and for rapid interaction

13
Q

What is menu interaction?

A

a list of system options is provided and specific command is invoked by selection of menu option

14
Q

T/F Menus have become less used interface method

A

False. Most used because user only needs to understand simple signposts and route options

15
Q

What is a pop-up menu?

A

menu positioning method that places a menu near cursor position

16
Q

What is a drop-down menu?

A

menus drop down from the top line of the display

17
Q

What is form interaction?

A

allow users to fill in blanks

18
Q

What is Object-based interaction?

A

symbols (icons) are used to represent commands/functions

19
Q

What is an Icon

A

graphical picture represents specific functions w/i system

20
Q

What is Natural language interaction?

A

accept inputs and produce outputs in a conventional language

21
Q

What are the common devices for interacting with IS?

A

Keyboard, mouse, joystick, trackball, touch screen, light pen, graphics tablet, voice

22
Q

Which is the most fundamental and widely used device?

A

Keyboard

23
Q

What are the 4 data errors?

A
  1. Appending
  2. Truncating
  3. Transcripting
  4. Transposing
24
Q

What are the 3 types of system feedback?

A
  1. Status information
  2. Prompting cues
  3. Error/warning messages
25
Q

What are the guidelines for usable help?

A

Simplicity, organized, show example

26
Q

What is a dialogue?

A

sequence of interaction b/w user and a system

27
Q

What are the 3 major steps to the dialogue design process?

A
  1. Designing dialogue sequence
  2. Building prototype
  3. Assessing usability
28
Q

What is dialogue diagramming?

A

designing and representing human-computer dialogues using box and line diagrams

29
Q

What is cookie crumbs?

A

placing tabs on a web page to show user where it is and has been on a site