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A Level Pe - Psychology > Arousal > Flashcards

Flashcards in Arousal Deck (16)
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1

Arousal

Energises state, a readiness to perform

2

Drive theory

Initial motivation caused increased drive, effort, success and repetition of same response

3

How does drive theory increase?

In a linear fashion

4

Formula for performance

P = f (d x h)

5

High Arousal =

Pick up less info and focus on the dominant response

6

Inverted u theory

Increased arousal improves performance but only to a moderate level, after which more arousal causes performance to suffer

7

Arousal In Personality

At low arousal = introverts perform best as already have high adrenaline
At high arousal = extroverts can tolerate extra adrenaline

8

Arousal in experience

At low arousal = novice performs better because they need to concentrate on lots of info.
At high arousal = experts are used to pressure and can operate on limited info.

9

Arousal on type/nature of task

At low arousal = fine and complex skills are performed better as require control and decision making.
At high arousal = gross and simple skills are performed best because they need less control and decision making

10

Catastrophe theory

Increased arousal improves performance to a point but an intense combination of somatic and cognitive anxieties causes a dramatic deterioration in performance.

11

Impacts of low arousal

Lack of focus and attention
Attentional narrowing
Failed to reach zone of optimal functioning

12

Impacts of over arousal

Violence
Break rules
Lack of concentration
Failed to reach zone of optimal zone functioning

13

Social loafing=

individuals loss of motivation in team player due to lack of performance

14

Ringelman effect

When a teams performance decreases with group size

15

Zone of optimal functioning

Area of controlled arousal and high level performance

16

When does peak flow performance occur

When timing, action and motion appear to be perfect